Config

Config = {}

Config.Language = "en" -- Change this to your language

Config.StandAlone = false -- true = no job required | false = need job to do the missions

Config.MechanicRunJob = {
    ["mechanic"] = {    -- If Config.StandAlone = true Then This Is The Job Name
        PedModel = "s_m_y_armymech_01", 
        PedCoords = vector4(-327.88, -1317.29, 30.4, 155.02),
        PedScenario = "WORLD_HUMAN_CLIPBOARD_FACILITY",
        VehModel = "bagger",
        VehCoords = vector4(-329.12, -1324.74, 31.38, 262.43),
        Blip = {
            Enable = true,
            Icon = 643, 
            Color = 2,
            Size = 0.6,
            ShortRange = false, 
            Text = "Mechanic Boss", 
        },
        ShopItems = {
            ["mechrun_box"] = {
                label = "Tool Box",
                price = 50,
            },
            ["mechrun_lifter"] = {
                label = "Car Lifter",
                price = 60,
            },
        },
        Reward = {
            PayBy = "Player", -- "Player", "Job society"
            BossCommision = 20, -- If Job Society Then Some Money Will Get Job Society And Other All Just For Player(50% For Player, 50% for Society)
            Type = "cash",
            Min = 500,
            Max = 1500,
        },
        Repair = {
            ItemName = "mechrun_lifter",
            Remove = true,
            Chance = 50, -- This Will Trigger When Remove Is True
        },
        Check = {
            ItemName = "mechrun_box",
            Remove = true,
            Chance = 50, -- This Will Trigger When Remove Is True
        },
        Customer = {
            SpawnCoords = {
                vector4(47.18, -171.99, 54.12, 67.69),
                vector4(2287.39, 2992.05, 45.27, 237.6),
                vector4(354.79, 6727.78, 18.66, 249.04),
                vector4(-2507.79, 3670.0, 12.19, 110.22),
                vector4(-1591.28, -178.59, 54.64, 32.96),
                vector4(-1095.12, -1947.44, 12.06, 151.33),
            },
            SpawnInterval = 5000, -- Don't Change It
            PedModel = {
                "s_m_m_highsec_02",
                "s_f_m_shop_high",
            },
            VehModel = {
                "blista",
            },
        },
    },
    ["bennys"] = {
        PedModel = "mp_m_waremech_01",
        PedCoords = vector4(-323.15, -1408.85, 29.88, 161.04),
        PedScenario = "WORLD_HUMAN_CLIPBOARD_FACILITY",
        VehModel = "bati",
        VehCoords = vector4(-329.12, -1324.74, 31.38, 262.43),
        Blip = {
            Enable = true,
            Icon = 643, 
            Color = 2,
            Size = 0.6,
            ShortRange = false, 
            Text = "Mechanic Boss", 
        },
        ShopItems = {
            ["mechrun_box"] = {
                label = "Tool Box",
                price = 50,
            },
            ["mechrun_lifter"] = {
                label = "Car Lifter",
                price = 60,
            },
        },
        Reward = {
            PayBy = "Job Society", -- "Player", "Job Society"
            BossCommision = 20, -- If Job Society Then Some Money Will Get Job Society And Other Money Will Get Player(50% For Player, 50% for Society). Also If Player Then All Money Will Get Player(The Value Of BossCommision Is Not Required.)
            Type = "cash",
            Min = 500,
            Max = 1500,
        },
        Repair = {
            ItemName = "mechrun_lifter",
            Remove = false,
            Chance = 50, -- This Will Trigger When Remove Is True
        },
        Check = {
            ItemName = "mechrun_box",
            Remove = true,
            Chance = 50,-- This Will Trigger When Remove Is True
        },
        Customer = {
            SpawnCoords = {
                vector4(-335.83, -1397.34, 30.75, 196.61),
                vector4(-318.64, -1416.81, 30.81, 281.7),
            },
            SpawnInterval = 5000, -- Don't Change It
            PedModel = {
                "s_m_m_highsec_02",
                "s_f_y_clubbar_01",
                "mp_g_m_pros_01",
            },
            VehModel = {
                "blista",
                "Asbo",
                "Dilettante",
            },
        },
    },
}

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